![]() The man with the daunting task of planning and co-ordinating all of this work was Rob Blake, originally from Britain but now resident in Edmonton in Canada, where the BioWare team is located. No fewer than five composers worked on the game, alongside a small army of BioWare employees. ![]() All this was backed up by production values and budgets to rival any blockbuster, and the audio production was no exception. The game itself invites comparisons with the movie world, thanks to its intricate plotting, detailed characterisation and spectacular visual and sonic effects. The final episode of BioWare's hugely popular trilogy was launched in March to huge fanfare, critical accolades and jaw-dropping sales figures - in its first month of release alone, over three and a half million copies were snapped up. Video game releases have become events to rival the biggest Hollywood epics, and none more so than that of Mass Effect 3. ![]() Harbinger ME2 Soundboard /art/…ĭual Mass Effect Thane Soundboard music and sound effects for sophisticated video games such as Mass Effect 3 requires skills not found in film or television - and a lot of hard work. I don't like it, but hopefully you'll still find it fun.Ĭitadel DLC Soundboard Part 1 /art/… In the end I had to cut the board in two just so i could upload it. Kinda annoyed by that, but I managed to keep most of them. ![]() This is my 4th time trying to upload this, but because of the size (I was WAAAAY over) I had to slash a lot of sound bytes. I'm sure I missed out a heap, (after i'd finished I even remembered some and kicked myself for not putting them in). Sorry for taking so long, but this was a mind boggler as there were well over 8000 files to go through. Hopefully this helps anyone that wants to listenĬRAP!! I just realised I put Miranda and Jacks lines on here as well as part 1 :/ What a dork. ![]()
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